AI Insights · Timothy · April 2023
Performance of Top 5 Disney Games on iOS in New Zealand, Q1 2023
In Q1 2023, Disney games on iOS in New Zealand showed varied performance trends in terms of weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In the first quarter of 2023, the top 5 Disney games on iOS in New Zealand exhibited diverse performance trends across various metrics. Here is a detailed look at the weekly downloads, revenue, and active user trends for each of these games, based on data from Sensor Tower.
MARVEL SNAP from Nuverse saw fluctuations in weekly revenue, peaking at approximately $6.3K in the week of February 6. Downloads experienced a significant drop, starting from 457 in late December and bottoming out at 25 in the week of March 20, before rising to 124 by the end of the quarter. Active users hovered around the 2.5K mark at the beginning and end of the quarter, with a mid-quarter dip to about 2K.
Star Wars: Hunters™ by Zynga Inc. showed a notable rise in weekly downloads towards the end of the quarter, spiking to 979 in the week of March 13. Revenue remained minimal but saw an increase to $107 in the week of March 20. Active user numbers followed a similar upward trend, peaking at 4.9K in the same week.
Disney Coloring World from StoryToys Limited maintained steady weekly revenue, with minor fluctuations around the $200 mark. Downloads experienced a slight decline, starting at 320 in late December and ending at 147 in the last week of March. Active users also showed a gradual decrease, from 596 in late December to 395 by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. reported a significant drop in weekly revenue from $10.4K at the end of December to $2.3K by the end of March. Downloads saw a notable peak of 496 in the week of February 20, while active users increased from 580 in late December to a high of 1.2K in mid-February, before stabilizing around 800 towards the end of the quarter.
The Simpsons™: Tapped Out from Electronic Arts experienced a steady increase in weekly revenue, peaking at $875 in the week of March 13. Downloads were relatively stable, with occasional peaks, such as 363 in the week of January 30. Active users ranged between 436 and 636, showing some variability throughout the quarter.
For more detailed insights and data, visit Sensor Tower.